Home Page
November 22, 2009

Divisions
Departments
Assoc. of Arts Degrees
Certificate Programs
GAMING/COMPUTER SIMULATION OPTION - 2009
Computer Media Technology Program
(Associate in Science Degrees):
Overview
The Computer Media Technology program provides students in the design, development, and
production skills necessary for entry into the Computer Gaming Industry and the Computer Simulation
industry. Students will satisfy the requirements of this program by completing a succession of General
Education courses and Gaming/Simulation specific courses as well as elective courses from within the
program disciplines. Graduates of this program will qualify for entry-level positions in the computer
Gaming and Computer Simulation industries.
This program prepares students in the fundamentals of 3D Game/Simulation design, development and production. Students learn how to utilize state-of-the-art software to create, construct, shape, texture, and animate 3D objects and characters in a computer game environment. The program also teaches students techniques and skills required to incorporate depth, lights, and shading into the 3D game to simulate real-world situations. Students are instructed on how to design and write scripts and programs to control the game animation and sequencing. Students are also instructed in the techniques and tools of game program management.
Career Outlook:
Students completing this program qualify for entry level
positions in local and national gaming and computer
simulation companies. The career outlook for computer
gaming/simulation opportunities is projected to grow at a
rapid rate in the coming years.
Upon completetion of this option graduates will be able to:
| COURSE TITLE |
COURSE NUMBER | SEMESTER TAKEN | CREDITS | PREREQUISITES |
| College Writing I | ENG111 | Fall | 3 | ENG095 or placement and ESL098 or RDG095 or placement |
| College Writing II | ENG112 | Spring | 3 | ENG111 |
| Oral Communication | ENG171 | Spring | 3 | |
| Individual and Society | From Area 2 | Spring | 3 | |
| World View | From Area 3 | Fall | 3 | |
| College Algebra | MAT195 satisfies Area 4 | Fall | 3 | MAT094 or placement |
| General Physics I | PHY201 satisfies Area 5 | Fall | 4 | |
| Humanities | From Area 6 | Spring | 3 | |
| Game Development Essentials | CMT101 | Fall 1st year | 3 | ENG095 or placement and ESL098 or RDG095 or placement |
| Maya Foundations | CMT121 | Fall 1st year | 3 | ENG095 or placement and ESL098 or RDG095 or placement |
| Maya Character Modeling | CMT123 | Spring 1st year | 3 | CMT121 |
| Maya Character Animation | CMT223 | Fall 2nd year | 3 | CMT123 |
| Creating 3-D Special Effects | CMT229 | Fall 2nd year | 3 | CMT121 |
| MEL Scripting in Maya | CMT231 | Spring 2nd year | 3 | CMT229 |
| The Human Character | CMT119 | Spring 1st year | 3 | |
| Managing Game Development | CMT103 | Spring 1st year | 3 | ENG095 or placement and ESL098 or RDG095 or placement |
| Career Elective | see note below | Fall 2nd year | 3 | Department approval |
| Career Elective | see note below | Spring 2nd year | 3 | Department approval |
| Digital Imaging with Photoshop | VMA105 | Fall 1st year | 3 | ENG095 and MAT091 or placement |
| Introduction to Audio Technology | VMA151 | Spring 1st year | 3 | ENG095 and MAT091 or placement |
| TOTAL CREDITS | 61 | |||
| Note: Select the career elective from the Computer Media Technology, Visual and Media Arts, or Computer Information Technology Departments. | ||||